Los MosqueGatos
Los MosqueGatos es un juego narrativo para 1 a 4 MosqueGatos, donde vivimos una aventura con diferentes ramificaciones, jugando sobre las páginas del mismo libro y mejorando las capacidades de nuestros héroes, con el objetivo de l...
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Los MosqueGatos es un juego narrativo para 1 a 4 MosqueGatos, donde vivimos una aventura con diferentes ramificaciones, jugando sobre las páginas del mismo libro y mejorando las capacidades de nuestros héroes, con el objetivo de l...
Un juego de planteamiento sencillo, en el que las claves de la victoria es la configuración de nuestro ejército y su gestión en la batalla. Partidas cortas de una media hora. Despliegue rápido. Coge la medida de tu rival y persona...
Golem Run is a competitive betting and race-fixing game with a trick-taking mechanic for 3 to 5 players. The game is set in the dwarven society of Odrixia, the same world as Justice and Factory 42. Players represent the cheering c...
Draconis: The Peaceful Way to Play DND 5E A 250+ page guide of heartwarming lore, draconic familiars, magical items and more for your 5E campaign. Compatible 2014 & 2024
Saigon 75 es un juego estratégico sencillo y rápido, que simula la lucha fratricida entre Vietnam del Norte y Vietnam del Sur desde el verano de 1973 hasta la primavera de 1975. Todo está contenido en unas pocas páginas de reglas...
Nexus Ops is a board game of sci-fi battles between ferocious alien creatures in which two to four players control corporate troops or strange alien life forms on a moon base. Players; deploy troops from their base to explore the...
A thematic card game set in the trenches of WWI. Verdun revisits the German and French armies fighting in the World War I battlefields of Verdun. As hands of cards dwindle, players will have to play cards that help the other side,...
Res Publica is a game focused on trading and managing our cards, for 3 to 5 players, and created by the well-known author Reiner Knizia, a renowned creator with more than 750 published games.
Experience the adventure of the brave 16th century sailors on the harsh voyages that were planned with limited resources, sketchy maps, sea monsters and fragile ships, into the unknown in search of glory.